- Age / Gender:
- 20, Male
- Moscow, Russia
- All Stats >
I've developed a few Flash-games in the past, doing ActionScript 2.0/3.0 coding. I've animated Madness Combat sprites a lot, see Madness Havocization. Did some frame-by-frame special effects. And I always demand high quality from myself and others.
- Community Stats
Level 10 Blank Slate
Ranked as Town Watch
Contact Info / Websites
Anyone preparing a project for Madness Day 2015?
I'm currently working on my part for Eshio's collab called Project: Infected Collab 2. So far I'm just writing the plot for it. Trying to make it as compact as possible, so as to make as much as I can in the time left.
I also decided to merge my part with a public event hosted in a Russian Madness community, where each participant had to draw his character in a uniform style, so that all members form a squad military division. I took the duty to create scene images with all participants in place, you can see them here (this stuff is chaotic).
As you may have guessed, my part is going to be a continuation of the story from the first Infected collab. But due to the above, it is merely going to feature my character, along with all participants from the community, fighting a horde of zombies. This is going to be somewhat BIG, so I'd better start immediately and work on full speed.
MEANWHILE, I made two tests.
The tests demonstrate skeletal structure of arms of Madness characters, showing how it works when a character falls dead on floor. The idea of skeleton is stolen from 3D model previews posted on teammadness.tumblr.com and this vision of Madness body structure allows for better and more realistic animation. Learn & enjoy greatness.
And finally, drew a character for one participant, based on sprites drawn by Marnivald. I did some touch-ups, the helmet and pouches. Marnivald did base body and face scarf. It's too good to not to show, sorry.
Recent Game Medals
Total Medals Earned: 563 (From 89 different games.)